2021-04-12 23:18:32 +01:00
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/* -*- C++ -*-
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* Serene programming language.
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*
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* Copyright (c) 2019-2021 Sameer Rahmani <lxsameer@gnu.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "serene/reader/semantics.h"
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#include "serene/exprs/expression.h"
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namespace serene::reader {
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exprs::maybe_ast Semantics::analyze(exprs::ast &inputAst) {
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// TODO: Fetch the current namespace from the JIT engine later and if it is
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// `nil` then the given `ast` has to start with a namespace definition.
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exprs::node tmp;
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exprs::ast ast;
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for (auto &element : inputAst) {
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auto maybeNode = element->analyze(context);
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if (!maybeNode) {
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// TODO: Check the error type to see whether we can continue or not.
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// If not, raise otherwise push it to the exception queue and move on.
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return Result<exprs::ast>::Error(std::move(maybeNode.getError()));
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}
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tmp = std::move(maybeNode).getValue();
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llvm::outs() << "HERE\n" << tmp->toString() << " n\n";
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ast.push_back(std::move(tmp));
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}
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return Result<exprs::ast>::Success(std::move(ast));
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};
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}; // namespace serene::reader
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