/* -*- C++ -*- * Serene Programming Language * * Copyright (c) 2019-2021 Sameer Rahmani * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SERENE_CONTEXT_H #define SERENE_CONTEXT_H #include "serene/diagnostics.h" #include "serene/environment.h" #include "serene/export.h" #include "serene/namespace.h" #include "serene/passes.h" #include "serene/slir/dialect.h" #include "serene/source_mgr.h" #include #include #include #include #include #include #include #include #include namespace serene { namespace reader { class LocationRange; } namespace exprs { class Expression; using Node = std::shared_ptr; } // namespace exprs enum class CompilationPhase { Parse, Analysis, SLIR, MLIR, // Lowered slir to other dialects LIR, // Lowered to the llvm ir dialect IR, // Lowered to the LLVMIR itself NoOptimization, O1, O2, O3, }; class SERENE_EXPORT SereneContext { struct Options { /// Whether to use colors for the output or not bool withColors = true; Options() = default; }; public: // -------------------------------------------------------------------------- // IMPORTANT: // These two contextes have to be the very first members of the class in // order to destroy last. DO NOT change the order or add anything before // them // -------------------------------------------------------------------------- llvm::LLVMContext llvmContext; mlir::MLIRContext mlirContext; mlir::PassManager pm; std::unique_ptr diagEngine; /// The source manager is responsible for loading namespaces and practically /// managing the source code in form of memory buffers. SourceMgr sourceManager; /// The set of options to change the compilers behaivoirs Options opts; std::string targetTriple; /// Insert the given `ns` into the context. The Context object is /// the owner of all the namespaces. The `ns` will overwrite any /// namespace with the same name. void insertNS(std::shared_ptr ns); /// Sets the n ame of the current namespace in the context and return /// a boolean indicating the status of this operation. The operation /// will fail if the namespace does not exist in the namespace table. bool setCurrentNS(llvm::StringRef ns_name); /// Return the current namespace that is being processed at the moment std::shared_ptr getCurrentNS(); /// Lookup the namespace with the give name in the current context and /// return a shared pointer to it or a `nullptr` in it doesn't exist. std::shared_ptr getNS(llvm::StringRef ns_name); SereneContext() : pm(&mlirContext), diagEngine(makeDiagnosticEngine(*this)), targetPhase(CompilationPhase::NoOptimization) { mlirContext.getOrLoadDialect(); mlirContext.getOrLoadDialect(); // We need to create one empty namespace, so that the JIT can // start it's operation. auto ns = makeNamespace(*this, "serene.user", llvm::None); // TODO: Get the crash report path dynamically from the cli // pm.enableCrashReproducerGeneration("/home/lxsameer/mlir.mlir"); // TODO: Set the target triple with respect to the CLI args targetTriple = llvm::sys::getDefaultTargetTriple(); }; /// Set the target compilation phase of the compiler. The compilation /// phase dictates the behavior and the output type of the compiler. void setOperationPhase(CompilationPhase phase); CompilationPhase getTargetPhase() { return targetPhase; }; int getOptimizatioLevel(); NSPtr readNamespace(std::string name); NSPtr readNamespace(std::string name, reader::LocationRange loc); private: CompilationPhase targetPhase; // The namespace table. Every namespace that needs to be compiled has // to register itself with the context and appear on this table. // This table acts as a cache as well. std::map> namespaces; // Why string vs pointer? We might rewrite the namespace and // holding a pointer means that it might point to the old version std::string current_ns; }; /// Creates a new context object. Contexts are used through out the compilation /// process to store the state SERENE_EXPORT std::unique_ptr makeSereneContext(); }; // namespace serene #endif