Modify the header as a quick help
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@ -53,8 +53,8 @@ func drawText(s tcell.Screen, x1, y1, x2, y2 int, style tcell.Style, text string
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// Main render function that gets called during the event loop.
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func Render(s tcell.Screen, inputs Items, lowerBound int, upperBound int, current int) {
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y := 1
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status := fmt.Sprintf("Current: %d | lower: %d | upper: %d | max: %d", current, lowerBound, upperBound, ymax)
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y := 2
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status := fmt.Sprintf("Navigation: [UP or C-p] [Down or C-n] Select: SPACE Cancel: [q ESC] Done: [Enter] Line: %d", current)
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drawText(s, 0, 0, xmax-1, 1, tcell.StyleDefault, status)
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for i, item := range (*inputs)[lowerBound:upperBound] {
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style := tcell.StyleDefault
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@ -143,8 +143,10 @@ func main() {
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} else if ev.Key() == tcell.KeyCtrlL {
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s.Sync()
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} else if ev.Rune() == ' ' {
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// Mark the current line as selected
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item := (*input)[currentLine]
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item.Selected = !item.Selected
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} else if ev.Key() == tcell.KeyUp || ev.Key() == tcell.KeyCtrlP {
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if currentLine > 0 {
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currentLine -= 1
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