diff --git a/Player/player.gd b/Player/player.gd index ac1ed71..9b9b2c5 100644 --- a/Player/player.gd +++ b/Player/player.gd @@ -13,9 +13,9 @@ enum { var state = MOVE var velocity = Vector2.ZERO -# At the Player scense, player has to be faced to the right for this +# At the Player scense, player has to be faced to the left for this # vector to be correct -var roll_vector = Vector2.RIGHT +var roll_vector = Vector2.LEFT onready var animation_tree = $AnimationTree onready var animation_state = animation_tree.get("parameters/playback")