[gd_scene load_steps=9 format=2] [ext_resource path="res://Effects/GrassEffect.png" type="Texture" id=1] [ext_resource path="res://Effects/Effects.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 1 ) region = Rect2( 96, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 1 ) region = Rect2( 128, 0, 32, 32 ) [sub_resource type="SpriteFrames" id=6] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ], "loop": false, "name": "default", "speed": 15.0 } ] [node name="GrassEffect" type="AnimatedSprite"] frames = SubResource( 6 ) offset = Vector2( 8, 8 ) script = ExtResource( 2 )