[gd_scene load_steps=58 format=2] [ext_resource path="res://World/Bush.tscn" type="PackedScene" id=1] [ext_resource path="res://Player/player.tscn" type="PackedScene" id=2] [ext_resource path="res://World/GrassBackground.png" type="Texture" id=3] [ext_resource path="res://World/Tree.tscn" type="PackedScene" id=4] [ext_resource path="res://World/DirtTileset.png" type="Texture" id=5] [ext_resource path="res://World/CliffTileset.png" type="Texture" id=6] [ext_resource path="res://World/Grass.tscn" type="PackedScene" id=7] [ext_resource path="res://Enemies/Bat.tscn" type="PackedScene" id=8] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=4] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=5] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=6] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=7] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=8] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=9] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=10] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=11] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=12] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=13] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=14] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=15] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=16] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=17] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=18] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=19] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=20] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=21] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=22] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=23] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=24] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=25] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=26] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=27] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=28] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=29] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=30] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=31] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=32] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=33] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=34] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=35] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=36] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=37] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=38] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=39] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=40] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=41] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=42] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=43] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=44] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=45] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=46] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="ConvexPolygonShape2D" id=47] points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) [sub_resource type="TileSet" id=48] 0/name = "CliffTileset.png 0" 0/texture = ExtResource( 6 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 352, 160 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 1 0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ] 0/autotile/icon_coordinate = Vector2( 3, 3 ) 0/autotile/tile_size = Vector2( 32, 32 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 1 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 4 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 10 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 11 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 12 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 13 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 14 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 15 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 16 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 17 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 18 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 19 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 20 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 21 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 22 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 23 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 24 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 25 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 26 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 27 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 28 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 29 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 30 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 31 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 32 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 33 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 34 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 35 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 36 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 37 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 38 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 39 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 40 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 41 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 42 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 43 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 44 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 45 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 46 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 47 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 [sub_resource type="TileSet" id=49] 0/name = "DirtTileset.png 0" 0/texture = ExtResource( 5 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( -32, -32, 224, 128 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 1 0/autotile/bitmask_flags = [ Vector2( 2, 2 ), 432, Vector2( 2, 3 ), 438, Vector2( 2, 4 ), 54, Vector2( 2, 5 ), 48, Vector2( 3, 2 ), 504, Vector2( 3, 3 ), 511, Vector2( 3, 4 ), 63, Vector2( 3, 5 ), 56, Vector2( 4, 2 ), 216, Vector2( 4, 3 ), 219, Vector2( 4, 4 ), 27, Vector2( 4, 5 ), 24, Vector2( 5, 2 ), 144, Vector2( 5, 3 ), 146, Vector2( 5, 4 ), 18, Vector2( 5, 5 ), 16, Vector2( 6, 2 ), 176, Vector2( 6, 3 ), 182, Vector2( 6, 4 ), 434, Vector2( 6, 5 ), 50, Vector2( 6, 6 ), 178, Vector2( 7, 2 ), 248, Vector2( 7, 3 ), 255, Vector2( 7, 4 ), 507, Vector2( 7, 5 ), 59, Vector2( 7, 6 ), 251, Vector2( 8, 2 ), 440, Vector2( 8, 3 ), 447, Vector2( 8, 4 ), 510, Vector2( 8, 5 ), 62, Vector2( 8, 6 ), 446, Vector2( 9, 2 ), 152, Vector2( 9, 3 ), 155, Vector2( 9, 4 ), 218, Vector2( 9, 5 ), 26, Vector2( 9, 6 ), 154, Vector2( 10, 2 ), 184, Vector2( 10, 3 ), 191, Vector2( 10, 4 ), 506, Vector2( 10, 5 ), 58, Vector2( 10, 6 ), 186, Vector2( 11, 2 ), 443, Vector2( 11, 3 ), 254, Vector2( 11, 4 ), 442, Vector2( 11, 5 ), 190, Vector2( 12, 4 ), 250, Vector2( 12, 5 ), 187 ] 0/autotile/icon_coordinate = Vector2( 5, 5 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 [node name="world" type="Node2D"] [node name="Background" type="Sprite" parent="."] position = Vector2( 160, 90 ) texture = ExtResource( 3 ) region_enabled = true region_rect = Rect2( 0, 0, 320, 180 ) [node name="CliffTileMap" type="TileMap" parent="."] tile_set = SubResource( 48 ) cell_size = Vector2( 32, 32 ) collision_mask = 0 format = 1 tile_data = PoolIntArray( -1, 0, 0, -65536, 0, 1, -65535, 0, 1, -65534, 0, 1, -65533, 0, 1, -65532, 0, 1, -65531, 0, 1, -65530, 0, 1, -65529, 0, 1, -65528, 0, 1, -65527, 0, 2, 65535, 0, 131072, 0, 0, 131073, 1, 0, 131073, 2, 0, 131073, 3, 0, 131073, 4, 0, 65542, 5, 0, 65541, 6, 0, 131073, 7, 0, 131073, 8, 0, 65542, 9, 0, 131077, 10, 0, 2, 65540, 0, 65536, 65541, 0, 65538, 65544, 0, 131072, 65545, 0, 131073, 65546, 0, 131074, 131076, 0, 131072, 131077, 0, 131074, 196617, 0, 0, 196618, 0, 2, 262146, 0, 3, 262150, 0, 3, 262152, 0, 0, 262153, 0, 131078, 262154, 0, 65538, 393215, 0, 196608, 327680, 0, 196609, 327681, 0, 196609, 327682, 0, 196616, 327683, 0, 196610, 327686, 0, 196612, 327687, 0, 196609, 327688, 0, 196614, 327689, 0, 131073, 327690, 0, 131074 ) [node name="DirtTileMap" type="TileMap" parent="."] tile_set = SubResource( 49 ) cell_size = Vector2( 16, 16 ) format = 1 tile_data = PoolIntArray( 196614, 0, 131077, 327679, 0, 131074, 262144, 0, 131075, 262145, 0, 131075, 262146, 0, 131075, 262147, 0, 131076, 262149, 0, 131074, 262150, 0, 262154, 262151, 0, 131076, 262156, 0, 131074, 262157, 0, 131075, 262158, 0, 131075, 262159, 0, 131079, 262160, 0, 327683, 262161, 0, 131080, 262162, 0, 131075, 262163, 0, 131075, 262164, 0, 131076, 393215, 0, 262146, 327680, 0, 262147, 327681, 0, 262147, 327682, 0, 262147, 327683, 0, 327687, 327684, 0, 327683, 327685, 0, 327688, 327686, 0, 262147, 327687, 0, 196617, 327692, 0, 196614, 327693, 0, 262147, 327694, 0, 262147, 327695, 0, 262148, 327697, 0, 262146, 327698, 0, 262147, 327699, 0, 262147, 327700, 0, 262148, 393223, 0, 327686, 393224, 0, 327683, 393225, 0, 131080, 393226, 0, 131079, 393227, 0, 327683, 393228, 0, 327689, 458761, 0, 196610, 458762, 0, 196612, 524297, 0, 196610, 524298, 0, 196612, 589833, 0, 196610, 589834, 0, 196612, 655369, 0, 196610, 655370, 0, 196612, 720905, 0, 196614, 720906, 0, 262148, 786441, 0, 262149 ) [node name="Ground" type="YSort" parent="."] [node name="player" parent="Ground" instance=ExtResource( 2 )] position = Vector2( 32, 88 ) [node name="Enemies" type="YSort" parent="Ground"] [node name="Bat" parent="Ground/Enemies" instance=ExtResource( 8 )] position = Vector2( 112, 88 ) [node name="Bat2" parent="Ground/Enemies" instance=ExtResource( 8 )] position = Vector2( 272, 120 ) [node name="Bushes" type="YSort" parent="Ground"] [node name="Tree" parent="Ground/Bushes" instance=ExtResource( 4 )] position = Vector2( 248, 104 ) [node name="Bush" parent="Ground/Bushes" instance=ExtResource( 1 )] position = Vector2( 48, 56 ) [node name="Bush2" parent="Ground/Bushes" instance=ExtResource( 1 )] position = Vector2( 128, 120 ) [node name="Bush3" parent="Ground/Bushes" instance=ExtResource( 1 )] position = Vector2( 240, 40 ) [node name="Grass" type="YSort" parent="Ground"] [node name="Grass" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 48, 136 ) [node name="Grass4" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 48, 144 ) [node name="Grass5" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 32, 144 ) [node name="Grass6" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 112, 48 ) [node name="Grass7" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 208, 40 ) [node name="Grass8" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 224, 112 ) [node name="Grass9" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 176, 136 ) [node name="Grass10" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 72, 96 ) [node name="Grass2" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 32, 128 ) [node name="Grass3" parent="Ground/Grass" instance=ExtResource( 7 )] position = Vector2( 16, 144 )