[gd_scene load_steps=6 format=2] [ext_resource path="res://Effects/HitEffect.png" type="Texture" id=1] [ext_resource path="res://Effects/Effects.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 24, 24 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 24, 0, 24, 24 ) [sub_resource type="SpriteFrames" id=3] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ) ], "loop": false, "name": "animate", "speed": 10.0 } ] [node name="HitEffect" type="AnimatedSprite"] frames = SubResource( 3 ) animation = "animate" offset = Vector2( 0, -8 ) script = ExtResource( 2 )