godot-ex1/AI/HurtBox.gd

12 lines
291 B
GDScript

extends Area2D
export(bool) var hit_effect = true
const HitEffect = preload("res://Effects/HitEffect.tscn")
func _on_HurtBox_area_entered(_hitbox):
if hit_effect:
var effect = HitEffect.instance()
get_tree().current_scene.add_child(effect)
effect.global_position = global_position