[gd_scene load_steps=5 format=2] [ext_resource path="res://images/pixel_asteroid.png" type="Texture" id=1] [ext_resource path="res://images/asteroid_grey.png" type="Texture" id=2] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ) ], "loop": false, "name": "yellow", "speed": 5.0 }, { "frames": [ ExtResource( 2 ) ], "loop": true, "name": "grey", "speed": 5.0 } ] [sub_resource type="CircleShape2D" id=2] radius = 30.0 [node name="BigAstroid" type="RigidBody2D"] gravity_scale = 0.0 __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] scale = Vector2( 0.75, 0.75 ) frames = SubResource( 1 ) animation = "grey" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 2 )