40 lines
1.0 KiB
Plaintext
40 lines
1.0 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://scenes/Player.gd" type="Script" id=1]
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[ext_resource path="res://images/pixel_ship_red.png" type="Texture" id=2]
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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} ]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( -40, 30, 0, -40, 40, 30, 10, 40, -10, 40 )
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[node name="Player" type="RigidBody2D"]
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position = Vector2( 0, -1 )
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gravity_scale = 0.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_horizontal_guides_": [ 40.0, -40.0, 20.0 ],
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"_edit_vertical_guides_": [ -40.0, 40.0 ]
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}
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[node name="FrontPosition" type="Position2D" parent="."]
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position = Vector2( 0, -39 )
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[node name="CenterPosition" type="Position2D" parent="."]
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position = Vector2( 0, 21 )
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[node name="Ship" type="AnimatedSprite" parent="."]
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position = Vector2( 0, 21 )
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frames = SubResource( 2 )
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animation = "idle"
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offset = Vector2( 0, -25 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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