forked from FG42/FG42
26 lines
673 B
EmacsLisp
26 lines
673 B
EmacsLisp
;;; Godot --- Enables Godot game engine integration with FG42
|
|
;;; Commentary:
|
|
;;; Code:
|
|
|
|
;; (defun setup-gdscript()
|
|
;; (setq-default indent-tabs-mode nil)
|
|
;; (setq tab-width 2)
|
|
;; (setq gdscript-tabs-mode t)
|
|
;; (setq gdscript-tab-width 2))
|
|
|
|
(defun setup-gdscript()
|
|
(interactive)
|
|
(setq tab-width 2)
|
|
(setq indent-tab-mode nil))
|
|
|
|
;;;###autoload
|
|
(defun extensions/godot-initialize ()
|
|
|
|
(require 'extensions/godot/godot-gdscript)
|
|
(add-to-list 'auto-mode-alist '("\\.gd$" . godot-gdscript-mode))
|
|
(add-hook 'godot-gdscript-mode-hook 'setup-gdscript)
|
|
(message "Godot Engine extension has been loaded."))
|
|
|
|
(provide 'extensions/godot/init)
|
|
;;; init.el ends here
|