serene/include/serene/context.h

159 lines
5.0 KiB
C++

/* -*- C++ -*-
* Serene Programming Language
*
* Copyright (c) 2019-2021 Sameer Rahmani <lxsameer@gnu.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SERENE_CONTEXT_H
#define SERENE_CONTEXT_H
#include "serene/diagnostics.h"
#include "serene/environment.h"
#include "serene/export.h"
#include "serene/namespace.h"
#include "serene/passes.h"
#include "serene/slir/dialect.h"
#include "serene/source_mgr.h"
#include <llvm/ADT/None.h>
#include <llvm/ADT/Optional.h>
#include <llvm/ADT/StringRef.h>
#include <llvm/IR/LLVMContext.h>
#include <llvm/Support/Host.h>
#include <memory>
#include <mlir/Dialect/StandardOps/IR/Ops.h>
#include <mlir/IR/MLIRContext.h>
#include <mlir/Pass/PassManager.h>
namespace serene {
namespace reader {
class LocationRange;
}
namespace exprs {
class Expression;
using Node = std::shared_ptr<Expression>;
} // namespace exprs
enum class CompilationPhase {
Parse,
Analysis,
SLIR,
MLIR, // Lowered slir to other dialects
LIR, // Lowered to the llvm ir dialect
IR, // Lowered to the LLVMIR itself
NoOptimization,
O1,
O2,
O3,
};
class SERENE_EXPORT SereneContext {
struct Options {
/// Whether to use colors for the output or not
bool withColors = true;
Options() = default;
};
public:
// --------------------------------------------------------------------------
// IMPORTANT:
// These two contextes have to be the very first members of the class in
// order to destroy last. DO NOT change the order or add anything before
// them
// --------------------------------------------------------------------------
llvm::LLVMContext llvmContext;
mlir::MLIRContext mlirContext;
mlir::PassManager pm;
std::unique_ptr<DiagnosticEngine> diagEngine;
/// The source manager is responsible for loading namespaces and practically
/// managing the source code in form of memory buffers.
SourceMgr sourceManager;
/// The set of options to change the compilers behaivoirs
Options opts;
std::string targetTriple;
/// Insert the given `ns` into the context. The Context object is
/// the owner of all the namespaces. The `ns` will overwrite any
/// namespace with the same name.
void insertNS(std::shared_ptr<Namespace> ns);
/// Sets the n ame of the current namespace in the context and return
/// a boolean indicating the status of this operation. The operation
/// will fail if the namespace does not exist in the namespace table.
bool setCurrentNS(llvm::StringRef ns_name);
/// Return the current namespace that is being processed at the moment
std::shared_ptr<Namespace> getCurrentNS();
/// Lookup the namespace with the give name in the current context and
/// return a shared pointer to it or a `nullptr` in it doesn't exist.
std::shared_ptr<Namespace> getNS(llvm::StringRef ns_name);
SereneContext()
: pm(&mlirContext), diagEngine(makeDiagnosticEngine(*this)),
targetPhase(CompilationPhase::NoOptimization) {
mlirContext.getOrLoadDialect<serene::slir::SereneDialect>();
mlirContext.getOrLoadDialect<mlir::StandardOpsDialect>();
// We need to create one empty namespace, so that the JIT can
// start it's operation.
auto ns = makeNamespace(*this, "serene.user", llvm::None);
// TODO: Get the crash report path dynamically from the cli
// pm.enableCrashReproducerGeneration("/home/lxsameer/mlir.mlir");
// TODO: Set the target triple with respect to the CLI args
targetTriple = llvm::sys::getDefaultTargetTriple();
};
/// Set the target compilation phase of the compiler. The compilation
/// phase dictates the behavior and the output type of the compiler.
void setOperationPhase(CompilationPhase phase);
CompilationPhase getTargetPhase() { return targetPhase; };
int getOptimizatioLevel();
NSPtr readNamespace(std::string name);
NSPtr readNamespace(std::string name, reader::LocationRange loc);
private:
CompilationPhase targetPhase;
// The namespace table. Every namespace that needs to be compiled has
// to register itself with the context and appear on this table.
// This table acts as a cache as well.
std::map<std::string, std::shared_ptr<Namespace>> namespaces;
// Why string vs pointer? We might rewrite the namespace and
// holding a pointer means that it might point to the old version
std::string current_ns;
};
/// Creates a new context object. Contexts are used through out the compilation
/// process to store the state
SERENE_EXPORT std::unique_ptr<SereneContext> makeSereneContext();
}; // namespace serene
#endif