godot-space-escape/scenes/BigAstroid.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://images/pixel_asteroid.png" type="Texture" id=1]
[ext_resource path="res://images/asteroid_grey.png" type="Texture" id=2]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ) ],
"loop": false,
"name": "yellow",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
"loop": true,
"name": "grey",
"speed": 5.0
} ]
[sub_resource type="CircleShape2D" id=2]
radius = 30.0
[node name="BigAstroid" type="RigidBody2D"]
gravity_scale = 0.0
__meta__ = {
"_edit_group_": true
}
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 0.75, 0.75 )
frames = SubResource( 1 )
animation = "grey"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )